In Aggregation & Dynamics, the Entities row specifies the basic objects that constitute the system-level universe. At this scale, individuals and their strategic relations dissolve into aggregates, state variables, structural parameters, and system-wide mechanisms that govern dynamic evolution. The ontology shifts from agents to macro-structures.

This section fixes the allowed building blocks of system-level explanation: aggregate variables, distributions, stocks and flows, structural constraints, propagation channels, and laws of motion. These entities determine how shocks spread, how the system transitions between states, and how long-run trajectories unfold. Anything that requires explicit individual decision-making or inter-agent influence does not belong here.

Entities here define what the world is made of when the system itself—not its constituent agents—is the object of analysis.


1. Aggregation & Dynamics selects a small set of primitive objects that define its world.

The ontology of Aggregation & Dynamics consists of the minimal primitives needed to describe the behavior of an entire system, not its individual components.
These primitives include:

These are the “atoms” of system-level explanation.
Individual agents are not entities here; their actions are absorbed into aggregates or structural relationships.

2. Aggregation’s entity-set is mutually exclusive from those of Choice and Interaction, while mutually supporting within itself.

Aggregation explicitly does not assume:

Instead, its ontology is self-supporting:

Every entity in Aggregation exists at the system scale, and none depends on micro-level agency.

This exclusivity prevents the domain from collapsing into either microeconomics or game-theoretic interaction.

3. Aggregation’s ontology determines the correct level of explanation.

Because Aggregation treats the system itself as the fundamental object, it implicitly sets:

These criteria exclude explanations framed in terms of:

The entity list filters which explanations are valid for system-level phenomena.

4. Composite entities build upward in Aggregation, but only through system-level rules.

Aggregation allows composite objects, but only if they arise from systemic composition rules, such as:

But Aggregation does not permit composite entities that rely on:

All composites must be reducible to macro-state variables, structural parameters, and laws of motion, not to agents.

5. Interdisciplinary fields expose joints between Aggregation and its neighbors.

Hybrid fields arise at the boundaries where entity sets intersect:

These hybrids function only because each domain’s ontology is clearly defined; the boundary interface allows translation without collapse.

6. Aggregation admits formal entities only as abstract structures tied to system behavior.

Aggregation relies heavily on abstract objects such as:

These are not physical or social entities; they are formal representations of system dynamics.

Their meaning depends on the assumption that:

If the domain shifts downward or upward in scale, these constructs must be reinterpreted or replaced.

7. The resulting ontology of Aggregation & Dynamics is non-overlapping, structurally precise, and cleanly bounded.

With its entity set defined, Aggregation becomes an ontologically distinct field:

All downstream reasoning—equilibrium paths, stability properties, dynamic predictions—must be reducible to macro-state variables, structural constraints, and the laws governing their evolution.

Aggregation & Dynamics stands as the uppermost ontological tier of social science, cleanly separated from the decision-theoretic (Choice) and strategic (Interaction) worlds below it.