3D Model
DZC MediaOverview
The 3D Model media type groups 1 active file type stored in DZC Media.
DZC Folder
DZC MediaFile Type Count
1 active file typeFile Types
3D Model Available
3D Model — Live from Microsoft
Secure, read-only view focused directly on the 3D Model folder.
3D-Model-Specific Fields
These fields describe the glTF/GLB scene graph, geometry, surface definitions, texture resources, and exporter provenance. Generic facts such as filename, path, size, timestamps, and SHA-256 remain governed by File Master Primary.
Records the glTF specification version that governs how the GLB JSON and binary payload are interpreted and which model features are valid. It is the model-format contract, not a generic file fact.
Identifies the exporter or authoring tool and version that produced the asset, supporting diagnosis of tool-specific serialization and compatibility behavior.
Counts scene-graph nodes that define objects, hierarchy, and transforms. Nodes are meaningful because a 3D model is a structured scene rather than a flat media payload.
Counts reusable geometry definitions and therefore identifies how many distinct modeled shapes the asset contains.
Totals POSITION accessor elements across mesh primitives to measure the geometric point complexity of the model.
Totals renderable triangles derived from indexed or non-indexed triangle primitives, measuring surface complexity and rendering workload.
Counts material definitions that govern modeled surface appearance and shading.
Counts texture resources referenced by the model's material system and used to provide surface image detail.

